Sketchfab Viewer
Click play button to interact with viewer. LMB to orbit, RMB to pan, scroll to zoom, alt + RMB to orbit lightsource. Use the "i" key to bring up a model inspector
Creating with Constraints
This prop was created for a project utilizing a toon style shader that could only use albedo, normal, and emission maps. This forced me to think outside the box to produce metallic and roughness effects using the maps available.